package com.game.data {
	import com.game.utils.TowerType;
	public class TowerInitObject {
		private var _x:int;
		private var _type:TowerType;
		private var _y:int;
		public function TowerInitObject(x:int, y:int, type:TowerType) {
			_x = x;
			_y = y;
			_type = type;
		}
		public function get x():int {
			return _x;
		}
		public function get type():TowerType {
			return _type;
		}
		public function get y():int {
			return _y;
		}
	}
}